Frizzbo, neutral female gnomish Wizard ----------- |.........| ------- --------------------------------- |.......<.| |.....|# # |...............................| |.........| |.....|# # #|.------.-----......----------..| |.........| |......## ..|[%!|...|%%|.....+..|%((|...|.| -.--------- |.)>...# |.|(%=|...|%!|........|(((|...|.| ## -----|-# |.|?%.|...|@.|........|...|...|.| # ### ## |.|...|...||--.....-.--|---|.--.| ## ### #####..-|---|-.-G...G................| ---.----- ### ###...........a..{......{....@h....| |.......| # ###|.-|----|-.a..e--|.-............-#######|.......| ###* * ## #-.|.(.|.................-.|..-... #........| **##* #*# #|.|(((|......+.)....|.+.......|.. |.......| -.-|-#*#### ##..|..(|......|...._.............. |.......| |...| # ## ..|..(|........|...........(....| --------- |...|*## |.-----............--...........| |...| |....................*........... ----- .----...-.---....-...----.------- Frizzbo the Conjurer Experience level: 5 Strength: 10 Dexterity: 13 Constitution: 18 Intelligence: 12 Wisdom: 18 Charisma: 11 Health: 0(32) Energy: 53(53) Def: 3 Gold: 104 Moves: 3777 Dungeon seed: bPEygfiq-6bSe0cE Game ID: Frizzbo_1467042657 Your Inventory: Coins $ - 104 gold pieces Weapons u - an uncursed +2 aklys (weapon in hand) V - an uncursed +0 elven dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) n - a blessed +1 orcish helm q - an uncursed +0 pair of leather gloves r - a blessed +0 elven leather helm (being worn) y - an uncursed +0 pair of gauntlets of dexterity (being worn) G - an uncursed +0 small shield (being worn) Comestibles m - 3 uncursed sprigs of wolfsbane Scrolls h - 2 uncursed scrolls of confuse monster k - an uncursed scroll of identify A - an uncursed scroll of remove curse I - an uncursed scroll of light T - an uncursed scroll of enchant weapon Potions i - an uncursed potion of restore ability j - a cursed potion of hallucination p - an uncursed potion of booze x - an uncursed potion of gain level B - a blessed potion of booze D - an uncursed potion of water F - an uncursed potion of monster detection P - an uncursed potion of healing U - an uncursed potion of invisibility Rings H - an uncursed +3 ring of gain constitution (on left hand) Wands g - an uncursed wand of opening (0:3) Tools f - an uncursed skeleton key w - an uncursed magic whistle E - an uncursed towel J - a cursed oil lamp (0:1237) L - an uncursed tinning kit (0:82) Gems C - an uncursed worthless piece of orange glass N - 2 uncursed worthless pieces of violet glass Y - 2 uncursed worthless pieces of yellow glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 13% 82% z - sleep 1 enchantment 13% 82% E - detect food 2 divination 99% 91% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You are dead. Vanquished creatures: a large mimic a small mimic a yellow light a shrieker a ghoul 3 floating eyes a kitten a homunculus a kobold lord an iguana 4 rothes a killer bee 2 coyotes 2 hobbits 2 large kobolds a gecko a hobgoblin 4 giant rats a cave spider a brown mold 2 yellow molds 3 gnome zombies 6 jackals 2 foxes 2 kobolds 4 newts 4 goblins 2 sewer rats 7 grid bugs a lichen 2 kobold zombies 66 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2762. You used a wielded weapon 77 times, starting on turn 43. You did not apply a unicorn horn. You read items or engraved 6 times, starting on turn 56. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a general store Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here many shops, a temple to Ptah, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:464 you reached level 2 of The Dungeons of Doom. On T:689 you advanced to experience level 2. On T:1278 you advanced to experience level 3. On T:1312 you reached level 3 of The Dungeons of Doom. On T:1854 you reached level 1 of The Gnomish Mines. On T:1942 you advanced to experience level 4. On T:2209 you reached level 2 of The Gnomish Mines. On T:2640 you reached level 3 of The Gnomish Mines. On T:2728 you opened a magic chest. On T:2729 you opened a magic chest. On T:2757 you entered the Minetown temple On T:2880 you advanced to experience level 5. Score breakdown: Gold: 104 ( 10 points) Experience: 5 levels ( 400 points) Exploration: 6 levels ( 150 points) Discoveries: 11 items ( 550 points) Variety of kills: 31 monsters ( 1550 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 9480 Latest messages: You hear crashing rock. You feel that Thoth is well-pleased. Your stomach feels content. The priest of Ptah intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... The priest of Ptah intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... The killer bee stings! You hit the killer bee. The killer bee misses. The killer bee stings! (3x) You kill the killer bee! The killer bee misses. The killer bee stings! You miss the killer bee. The killer bee stings! (4x) You miss the killer bee. The killer bee stings! (4x) You hit the killer bee. The killer bee stings! The killer bee just misses! The killer bee stings! You die... Njalindoeng looks at your corpse, shakes his head, and sighs. Final status: Goodbye Frizzbo the Wizard, killed by a killer bee... You died in The Gnomish Mines on dungeon level 6 with 9480 points, and 104 pieces of gold, after 3777 moves. You were level 5 with a maximum of 32 hit points when you died.